- "No, I won't. I don't need you anymore. Get away from me!!"
– Lord Darigan, banishing The Three from his mind
Lord Darigan is a Korbat-like being who is the ruler of the Darigan Citadel in Neopia on Neopets.
Although considered a villain, he initially wanted what was best for his people, and eventually returned to being good. He was the main antagonist of the Champions of Meridell plot, but reformed during The Battle for Meridell, even helping defeat Lord Kass and taking his throne back.
History[]
The Orb, the land prospered and knew no war, famine, or plague. Unfortunately, because of the Orb's powers, it was eventually sought out by the Knights of Meridell, who wished to preserve their own kingdom, which was dying of famine and plague, and since Darigan's lands never knew war, they were unprepared to defend themselves, and the orb was taken from them with little resistance.His land was plagued by famine and poverty after Meridell stole the magical orb, and he and his people were cursed and transformed into demonic, aggressive beings as a result of the orb's absence. Bent on revenge, he spent many long years tracking down the one thing that could restore peace to his people. When he finally found the orb he began a bitter war that left Meridell devastated as his minions stopped at nothing until they returned the orb to their master; however, when the orb was retrieved, something wasn't right. The Orb was not undoing the curse, much to the dismay of Lord Darigan. As a result of Lord Darigan's despair, The Orb's power and the influence of The Three (who were not revealed to be involved until the plot's sequel), Lord Darigan's heart, mind, and body became corrupted, driving him mad and turning him into a fearsome beast until the orb was destroyed, seemingly destroying Lord Darigan. With the help of Neopians everywhere, Lord Darigan was defeated and Neopia was saved.
Darigan still does not seem to trust King Skarl
Appearance[]
Lord Darigan before The Orb was stolen and his land was cursed
Before the curse that befell Darigan Citadel, Lord Darigan was a white Korbat(?) with a brown beard and mane, who wore white, green and yellow robes and head adornment of some form. His tail was covered in decals (similar to bracelets).
After the curse, he became very skeletal in appearance, with what appeared to be exposed bone over his entire body. However, after coming out of hiding when Lord Kass invaded Meridell, Lord Darigan became more humanoid and gargoyle-like in appearance compared to other Korbats. He is shown to be covered in a pale purple flesh, suggesting his skeletal appearance and fur loss to be a result of the curse on his land, and suggesting he was recovering from it. He also got torn wings and large ears that curve like horns.
Species Speculation[]
However, TNT also refers to Darigan as "resembling a Korbat" rather than being one on multiple occasions in the editorial, suggesting he may, in reality, be something else.
He has also been referred to as a "bat-creature" or "bat thing," suggesting he might not be an actual Korbat.
Art Inconsistency[]
Neopets' art is very inconsistent regarding Darigan's lower jaw. Even within the Battle for Meridell plot itself, he regularly switches between his lower jaw still being bone, and his flesh having grown back over the jaw. It is, however, generally consistent that after the first Meridell plot, his hands are no longer skeletal, and he no longer has a large purple mane.
Some users claim Lord Darigan sometimes wears a mask because of the existence of the NC Mall Lord Darigan mask item, but this is unlikely as there is very little evidence to back up this claim.
Personality[]
When his Kingdom had the orb, he was a peaceful pacifist, as his people knew no war. However, after the orb was stolen and their land was cursed, he and the rest of his people became far more aggressive as part of the curse that befell them. Lord Darigan wanted what was best for his kingdom, and was a dedicated ruler willing to do whatever it took to protect and rescue his people, and began a war against Meridell to steal back The Orb in hopes of lifting the curse upon his people and land. Once he regained the orb, and it failed to lift the curse upon his people, he was driven mad from the despair, and as a result, became corrupted by The Orb's power and The Three and vowed to take over Neopia, until he was defeated by an alliance between his people and Meridell.
During his time as "Mr. Scary", he acts fairly bestial, but also highly protective of Sally. Once regaining his memories, he immediately begins to redeem himself and sets off to stop the war between Meridell and Darigan Citadel. However, it is heavily implied he still does not trust Meridell.
Abilities[]
- Flight: Being a Korbat(?), he has the wingspan necessary to fly. This is important, as his home is a literal castle in the sky.
- Combat: He shows great combat prowess against Lord Kass, and in the first Meridell plot, he is shown to be one of the most powerful opponents. Stats can be found here
Trivia[]
- Darigan is one of the few plot antagonists to later redeem himself in another plot.
- Out of the plot antagonists who redeemed themselves, he is the only one to do so in a separate plot rather than in the same one.
- Unlike King Skarl and Hagan, he does not have anything you can do in his castle and instead has the guards chase you out. (Unless you joined Darigan's side in the Champions of Meridell plot, in which case he thanks you for your service and rewards you with an avatar.)
- Lord Darigan is one of two characters to have five fingers on each hand, the other being Jahbal from NeoQuest. This does not count characters who SOMETIMES have five fingers, such as Judge Hog or Clara Chatham.




